GAME ART / PROJECT 2: CHARACTER SHEET


1.6.2022 - 10.7.2022
Phoebie Ng / 0341172 / Bachelor of Creative Media
GAME ART / Project 2


INSTRUCTIONS

fig 1.1 Module Information booklet 


TASK
week 11
Continuing with project 1, I created the turnaround for the main character. I also detailed the poses for the main character. I tried on doing the 3D pose on an online website to have a clearer idea of how should I do in Zbrush.  

fig 2.1 main character turnaround 

fig 2.2 main character pose study

week 12
In this week, I proceed with the 3D sculpting for the main character. 

fig 2.3 front view

fig 2.4 3/4 view

fig 2.5 side view

fig 2.6 back view

week 13
In this week, I colored the 3D sculpture for the main character. 

fig 2.7 front view

fig 2.8 side view

fig 2.9 back view

fig 2.10 3/4 view

week 14
In this week, I changed the color of the jacket for the main character because I noticed that there's another character in Valorant that is also in the yellow jacket. I also proceed with the weapon sculpting for the character. In the meantime, I also did the posing in Zbrush for the character. 

fig 2.11 3D turnaround view

fig 2.12 weapon sketches

fig 2.13 weapon sculpting 

fig 2.14 final render

week 15
Below are the final render for all 3 characters. 

fig 2.15 final render

fig 2.16 final render

fig 2.17 final render


Below is the final submission for project 2

fig 2.18 final submission


FEEDBACK

week 11: Don't work on the pose first, start blocking out the character. The turnaround is fine.

week 12: The character looks fine, Do the weapon and add some armor like a shoulder pad or maybe caring a bag or such. This is an addition if u wanna break the monotone. 


REFLECTION

 I have not touched Zbrush for so long after semester 3. I am so lucky that I still remember how to use it like those shortcut keys were stuck in my head, it’s so natural to use those shortcut keys. I have to use the base shape in Zbrush to craft the character, so it’s easy to build the character. I also found a free gun model online, that I use that as a base for the main character's weapon. It’s not so hard to finish this project and I am having fun doing it. 

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