GAME ART / PROJECT 2: CHARACTER SHEET
1.6.2022 - 10.7.2022
Phoebie Ng / 0341172 / Bachelor of Creative Media
GAME ART / Project 2
Phoebie Ng / 0341172 / Bachelor of Creative Media
GAME ART / Project 2
INSTRUCTIONS
fig 1.1 Module Information booklet
TASK
week 11
Continuing with project 1, I created the turnaround for the main character. I also detailed the poses for the main character. I tried on doing the 3D pose on an online website to have a clearer idea of how should I do in Zbrush.
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fig 2.1 main character turnaround |
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fig 2.2 main character pose study |
week 12
In this week, I proceed with the 3D sculpting for the main character.
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fig 2.3 front view |
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fig 2.4 3/4 view |
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fig 2.5 side view |
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fig 2.6 back view |
week 13
In this week, I colored the 3D sculpture for the main character.
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fig 2.7 front view |
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fig 2.8 side view |
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fig 2.9 back view |
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fig 2.10 3/4 view |
In this week, I changed the color of the jacket for the main character because I noticed that there's another character in Valorant that is also in the yellow jacket. I also proceed with the weapon sculpting for the character. In the meantime, I also did the posing in Zbrush for the character.
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fig 2.11 3D turnaround view |
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fig 2.12 weapon sketches |
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fig 2.13 weapon sculpting |
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fig 2.14 final render |
week 15
Below are the final render for all 3 characters.
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fig 2.15 final render |
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fig 2.16 final render |
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fig 2.17 final render |
Below is the final submission for project 2
fig 2.18 final submission
FEEDBACK
week 11: Don't work on the pose first, start blocking out the character. The turnaround is fine.
week 12: The character looks fine, Do the weapon and add some armor like a shoulder pad or maybe caring a bag or such. This is an addition if u wanna break the monotone.
REFLECTION
I have not touched Zbrush for so long after semester 3. I am so lucky that I still remember how to use it like those shortcut keys were stuck in my head, it’s so natural to use those shortcut keys. I have to use the base shape in Zbrush to craft the character, so it’s easy to build the character. I also found a free gun model online, that I use that as a base for the main character's weapon. It’s not so hard to finish this project and I am having fun doing it.
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