GAME ART / PROJECT 1: CHARACTER DEVELOPMENT
30.3.2022 -3.6.2022
Phoebie Ng / 0341172 / Bachelor of Creative Media
GAME ART / Project 1: Character Development
INSTRUCTIONS
fig 1.1 Module Information booklet
TASK
week 2
This week, we were asked to come out with silhouette sketches for the character based on the concept that was set in the exercise. I had come out with some silhouette sketches for the main character.
This week, I had continue working on the main character sketches and came out with sketches for the supporting character.
![]() |
fig 2.3 main character sketches |
![]() |
fig 2.4 supportive character sketches |
![]() |
fig 2.5 supportive character sketches |
This week, I had came out the sketches for the creature design.
![]() |
fig 2.6 creature character sketches |
![]() |
fig 2.7 creature character sketches |
week 4 (28.3.2022)
In this week, I had further developed the main character and creature character design. I had also done the weapon sketches.
week 6 (28.3.2022)
After receiving feedback from Mr.Kanan I further develop my main character and started to polishing the 3 characters. I had also studies the poses for the main character.
![]() |
fig 2.12 main character development |
![]() |
fig 2.13 main character draft 1 |
![]() |
fig 2.14 supportive character draft 1 |
![]() |
fig 2.15 creature character development |
![]() |
fig 2.16 creature character draft 1 |
![]() |
fig 2.17 main character pose study |
After did some minor amenmends, below are the final designs for the characters.
![]() |
fig 2.18 Ya Xuan |
![]() |
fig 2.19 Asfhah |
![]() |
fig 2.20 Priscilla |
Below are the final submission presentation.
fig 2.21 Final Submission
FEEDBACK
General:
Main character needs to look more playful to fit the character's personality. The color for the main character should be more vibrant. You could mix and match some elements from the sihoullete sketch to suit the character's persona.
For the supportive character, you need to know his archetype and change the story of the character as he looks powerful in the sketches, which doesn't fit the character of NPC.
For the creature design, fix the hand, and make the body shape curvier, have some breakdown on the body. The roots can be in different sizes.
REFLECTION
In this project, I am actually having fun with the characters. I start to not care about marks and sketch on Mamak guys for the concept AHAHAHA. I like how the teh tarik goes around the character. However, I had chosen the other sketches to fit the storyline for the character. Overall, I am happy with my main character and I think there’s still room of improvement for the other 2 characters to be more solidified.
Comments
Post a Comment