ENVIRONMENT DESIGN / EXERCISE

 

30.3.2022 -3.6.2022
Phoebie Ng / 0341172 / Bachelor of Creative Media
ENVIRONMENT DESIGN / EXERCISE


INSTRUCTIONS

fig 1.1 Module Information booklet 


TASK

week 1
For today, Mr. Kanan went through MIB with us. We were briefed about the projects. For the task for this week, we were asked to find 3 locations, either city, forest, or park. We need to study how the shape is forming, use some basic shapes,s and reconstruct it after deconstructing. We also need to build our own settings while looking at the vanishing points. Below are my attempts. 

fig 2.1 sketches 1

fig 2.2 sketches 2

fig 2.3 sketches 3

week 2
For today, we were asked to choose a game/animation/movie that you intend to alter the art direction/aesthetics. (*note that you are not creating a game design, only art if you intend to choose a game) Based on your choice you are to then create a world with collections of reference and extract information/components that are shown in your mood board which explains the following:
  1. Time

  2. Era

  3. Ambience and mood

  4. Back story

  5. Crisis

  6. Culture – design component representing their race, worship, colors, materials used, etc

  7. Ecosystem – who lives there, what do they do, animals, creatures, flora etc

  8. Geolocation – plain, mountain pass, dungeons, temples ruins, highlands, sea, river, forest etc.

  9. Architectural design – structure, monuments, relics etc

  10. Resource – nuclear, oil, crystal etc

  11. Genre – Horror, Comedy, Drama etc

  12. Target audience – range max to 8 years

  13. Theme - (Fantasy – South East Asian/Anicient Civilization) + Sci-fi, Post War, Post Apocalypse, Medieval, etc.

  14. Classes/hierarchy

  15. Transport – man made, animal, hybrids, portals etc


Below is my final submission for the exercise.

fig 2.4 final submission


FEEDBACK

week 1: The perspective is a little bit off. study the weight of the lines.

week 2: The game research is fine, combine your own proposal.


REFLECTION

In this exercise, I learned a lot from different types of games and I had chosen Valorant as the main game that I will be referencing in doing my character design. There are a lot of factors that we need to know while designing a game or a game character. 


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