CHARACTER DESIGN/TASK 3 CHARACTER EXECUTION
23.8.2021 -8.7.2021 (week 12 - week 15 )
Phoebie Ng / 0341172 / Bachelor of Creative Media
Phoebie Ng / 0341172 / Bachelor of Creative Media
Character Design / Execution
INSTRUCTIONS
fig 1.1 Module Information booklet
TASK
As I am not satisfied with my character pose, so I drew another few designs to show Miss Anis which is better. Below is the few posing that I drew.
fig 2.1 pose sketches |
fig 2.2 1st draft of the poster |
fig 2.3 final line art of the poster |
After that, I worked on the value painting first before I color on it.
fig 2.3 value painting |
After that, I put overlay and color on it.
fig 2.4 color overlay |
Then, I work on the background that I want it to look like she is in a castle.
fig 2.5 background design |
fig 2.6 first poster design draft |
After that, I added some fire flakes to show that she is the god of fire.
fig 2.7 final poster design |
3D modeling
Below is the final posing of my character without color.
fig 2.8 B&W modeling |
Final rendering
For my final rendering, I put the character in the poster that I created in character design and amend some parts.
Below is the colored character final posing.
fig 2.9 front view |
fig 2.10 3/4 view |
fig 2.11 3/4 view |
fig 2.12 side view |
fig 2.13 back view |
fig 2.14 close up portrait |
Final rendering
fig 2.15 final render poster |
Below is the character 180 degree of my colored character model.
fig 2.16 180 degrees turnaround
Final presentation
Below is my final presentation for execution.
fig 2.17 final presentation
REFLECTION
I could say this is the part that I enjoy the most because I always enjoy doing digital painting. I had noticed that my painting skill had improved from the beginning of the semester. The details are important. I noticed that we need to find a lot of references before we start to design, to know and understand the material that we are drawing. In this semester, I had also started to draw in value painting first before color on it because it's always better for us to figure the value of the object first before color on it.
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